Wednesday, 14 August 2013

13th August 2013

One thing that I cannot seem to get right is the lighting of my models when I bring them from 3DStudio max into UDK. They appear very dark and are only well lit when I place a spot light in front of them (this is not a solution). All of the models have light maps and a second UV channel. I have tried changing the values in the world lighting properties but have not yet had success. 

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